Mutant Year Zero: Road to Eden gameplay.
Mutant Year Zero. Look at Game play (30Mins here)
I have to say that after checking out the gameplay below of Mutant Year Zero – I am very excited to have been one of the voice actors working on what really looks like an amazing game. Sadly, I don’t normally have time to play video games any longer – as I have as I have a 4 year old. (Not complaining here). But I used to love playing the odd hour of Grand Theft Auto and many other games. But, I am surrounded by nephews and neices who love to play a game or two.
Andy clarke of PC Gamer writes the following about Mutant Year Zero: Road To Eden
Mutant Year Zero: Road to Eden came to our attention last month by way of a Stalker-scented countdown that was ultimately revealed as a tactical combat game in the style of XCOM, set in a post-apocalyptic world populated by mutants that look like Fallout versions of Looney Tunes. Wes took a closer look at it earlier today and not to put too fine a point on it, but he think it’s going to be “really fucking cool.”
Also out today is a half-hour gameplay video covering the basics of stealth and combat, character progression, the overworld map, and life in the Zone, which despite the primacy of the Ark apparently harbors quite an array of life. There’s quite clearly more going on in this post-human world than the Elder is willing to say, a fact hinted at in the intro and stated outright by the narrators—although what he’s actually hiding will have to be discovered through gameplay.
The real-time exploration makes Mutant Year Zero: Road to Eden look more Fallout-like than I expected, which I’m really excited about, and it seems pleasantly weird too, which is always a big plus in my book. lt’s set to come out later this year, and I have to agree with Wes: I think it looks really promising.
More about the Mutant Year Yero
We join a trio of adventurers right after they emerge from a military bunker complex in the Swedish countryside where they saved a lone survivor from a ghoul attack. He tipped them off to an enemy camp located further into the forest. They’ve stolen an electrical generator that would greatly benefit the Ark if they were able to get their hands on it.
Moving into the forest, the demos shows off the real-time movement around the environment. While casing the area, players can find hints, lore, and maps that can aid them down the line. Gaining an understanding of your surrounding can also reveal great tactical advantages as well, like vertical positions and strong cover.
The squad continues to move through the densely wooded area – these discrete mission areas are hand-crafted sandbox sections that you are free to explore. The squad spots a couple of enemies on the perimeter. The rings around them indicate what they can see and hear, giving you an idea of where it’s safe to move without getting engaged in a turn-based battle. Pre-planning is key during encounters. If you step inside the ring, the enemy gains the immediate advantage. In this case, the squad gets into position and initiates the turn-based combat. With the advantage of an ambush, they take the ghouls out quickly with silenced weapons. Mutants all have weird sets of skills (called mutations). In this battle, we see Duck use a “moth wings” ability where he can hover above the enemy and get a bonus on critical hits.
Mutant Year Zero: Road To Eden is scheduled to release on PlayStation 4, Xbox One, and PC later in 2018. When we asked about porting the game to Switch, The Bearded Ladies admit they are looking into it.